— PROJECT NAME
Microcosm
— DATE
July 2021
Sneak peak of project Microcosm. It has been super fun and informative to get to develop on both a technical and artistic level.
My work includes concept through finished model, material, shader and sculpting and cloth simulation work.
Harbinger of the Forgotten
Justice through reason
Defender of peace, enemy to the nobility
Skin surfacing
Skin surfacing
Outfit development WIP
Migrating the scene materials and lighting over to Marmoset 3. There was a significant amount of material and lighting work with the rendering changes but I am so happy with the results so far.
Eye, skin and hair materials in particular required some hand tuning and were fun to work on. I am pleased with the rendering changes so far!
High Priest
of the Cult of Surfeit Alchemy Apotheosis
Full of disgust for the common people and their efforts
Primary and Secondary hair cards. Testing overall readability.
Bust block-in, start of hair, skin and eye material
Bust block-in, start of hair, skin and eye material
Skin and materials progress
Eye material progress
Earlier jacket design
Earlier jacket design
Material development
This week was migrating my scene and materials over to Toolbag 4. Pants, shirt, footwear, material tweaks and detailing left!
There’s a lot more to improve – having fun along the way ..!