— PROJECT
Guild Wars 2
— ROLE
Creature Artist
— DATE
12/2018
I had the pleasure of working on this asset as a mount skin for Guild Wars 2 starting out as an idea I really wanted to see in the game through implementation and release. I had a lot of fun concepting all aspects of the design and coordinating with different disciplines to make the day and night transition for his face a reality. Original idea, concept, model, textures and bone constraint work for dangling parts done by me. In game effects done by Artem Sorokin.
During the day (in game) he has his ‘normal’ head and at night his face burns away to reveal just the skull. Like all of our mount skins, this mount is 100% dyeable in game with four different color slot options. In his case: body, leather tack, metal accessories and eye/magical FX can each be dyed independently to suit the player’s choice.